WebCrew skills dont make endgame gear but they do make augments. And theres always biochem. Biochem is the only crafting skill that gets you something you can't otherwise … WebDoing this combo lets you farm a lot of grade 1-5 companion gifts as well as sell a lot of high demand purple mats that the other crafting professions needs. This late into KoTET and so close to the new expansion however will have more of a flood and less of a demand for these mats. However you could do this combo to prepare for the next expansion.
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http://www.swtor-spy.com/guides/crew-skills-crafting-skill-combos-that-make-sense-in-swtor/132/ WebArtifice crafting screen. There are six different crafting skills: Armormech, Armstech, Artifice, Biochem, Cybertech and Synthweaving. Below are a few details on each one. 1. Armormech. Armormech gives you the ability to work with hard metals and electronic shielding to construct personal armor for non-force users. testdaf online kurs
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WebMar 26, 2024 · Passive - Make your leftover companions do this while you enjoy the story and gameplay. Skill details. Provides: Underworld Metals, Luxury Fabrics, Gift Items, and Synthweaving Recipes. Complementary skills: Armormech, Cybertech, and Synthweaving. Cost credits to run missions, but missions are run by companions. 4. Cybertech. WebJan 24, 2012 · There are three basic categories of Crew Skills that you can use to train your shipmates. Skill levels run from 1 to 400 and you get new missions/schematics from your trainer every 20 levels. WebOct 12, 2015 · In this video you will you will find a guide on what crew skills to select for character which will save you a lot of wasted time by developing the correct s... testcenter kusel