WebTouché : 28 (4d10 + 6) dégâts contondants. Les cyclopes sont des géants n'ayant qu'un œil au milieu du front qui subsistent comme ils peuvent dans les terres sauvages. À cause de leur taille et de leur force, ils représentent une terrible menace au combat, mais ils peuvent facilement être trompés par un adversaire astucieux. Monster ... WebSaving Throws Int +5, Wis +5, Cha +4. Skills Perception +5. Condition Immunities prone. Senses darkvision 120 ft., passive Perception 15. Languages Deep Speech, Undercommon. Challenge 6 (2300 XP) Proficiency Bonus +3.
Chuul - Monsters - D&D Beyond
WebMelee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 14 (4d6) poison damage. Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. WebThe cyclops releases a beam of radiant energy from its eye in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 27 … how accurate are infrared body thermometers
House of Hidden Hunger - Mimic Encounter for 5e - 2-Minute Tabletop
WebMultiattack. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once. Pincer. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled. WebBack to Main Page → 5e Homebrew → Creatures → Monsters. CR13 Monsters, Quality and Featured . These monsters have been vetted through the Featured Articles or Quality Articles process and are suitable for any normal campaign. Name CR Speed Size Type Alignment CR13 Monsters . Name CR Speed Size Type WebCyclops CR 5 XP 1,600 NE Large humanoid ( giant) Init –1; Senses low-light vision; Perception +11 DEFENSE AC 19, touch 8, flat-footed 19 (+4 armor, –1 Dex, +7 natural, –1 size) hp 65 (10d8+20) Fort +9, Ref +2, Will +4 Defensive Abilities ferocity OFFENSE Speed 30 ft. Melee greataxe +11/+6 (3d6+7/×3) Ranged heavy crossbow +5 (2d8/19–20/×3) how many hearts are in a deck of cards 52