WebOct 24, 2014 · Modified 8 years, 5 months ago. Viewed 548 times. 0. Attending to this tutorial Draggable cubes I tried to move my personal geometry cube but doesn't work. In the code below it works with geometry2 but doesn't work with geometry0, maybe there is some setting in geometry0 that doesn't permit movement? //geometry0 doesn't move … WebDescription. Improve your reading, writing & accessibility with Helperbird. Including voice typing, dyslexia support, reading mode and more. Helperbird is designed to help …
javascript - Threejs geometry position - Stack Overflow
WebMay 6, 2013 · loader.load ( 'try.js', function ( geometry, materials ) { var mesh = new THREE.Mesh ( geometry, new THREE.MeshFaceMaterial (materials)); scene.add ( mesh ); }); The render mode is basic and descriptive (there is no material in this example). Now I'm trying to add edges ('hidden lines' mode) to get this kind of render (image from 3DSMAX). Web6 Answers. So the canvas element can be resized like every other element. What you want to do is tell the render and camera to resize the contents of your canvas as well. window.addEventListener ( 'resize', onWindowResize, false ); function onWindowResize () { camera.aspect = window.innerWidth / window.innerHeight; … head of ubs
THREE.EdgesHelper issue with geometryTranslations …
WebNov 14, 2014 · Teams. Q&A for work. Connect and share knowledge within a single location that is structured and easy to search. Learn more about Teams WebNov 3, 2015 · Hmm, the problem is that EdgesHelper expects a object even if it's extending LineSegment which expects a geometry. This was a design mistake. I think the solution … WebApr 26, 2014 · (outlines) in one go (by changing color). It is a variable in my application that can be set in a UI (in a way this is also syncing helpers, but more on application scale). We also didn't want helpers in the scene, but needed to add to the same parent as the initial mesh and the parent object has again its own matrix. goldsboro broken arrow bomb